AI Insights · Timothy · January 2023
Top 5 Dynamic Games on Android in Angola Q4 2022
Discover the performance trends of the top 5 dynamic games on the Android platform in Angola during Q4 2022, with insights on weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the dynamic games category on the Android platform in Angola saw notable performance trends. Here is an overview of the top 5 games during this period.
Lords Mobile: Last Rise of Qin from IGG.COM experienced a varied performance. Weekly downloads peaked at 3.7K in mid-October before declining to 212 by the end of December. Weekly revenue showed fluctuations, peaking at approximately $165 in late September and dropping to around $59 in early December. Active users saw a rise to 4.8K in mid-October, followed by a decrease to about 2K by the end of the quarter.
Roblox from Roblox Corporation maintained a consistent presence. Weekly downloads ranged between 500 and 900, with a peak of 938 in mid-December. Revenue showed an upward trend, starting from $93 in late September and reaching $135 by early December. Active users remained relatively stable, fluctuating around 22K to 24K throughout the quarter.
Homescapes by Playrix saw significant fluctuations in its metrics. Weekly downloads peaked at 1.2K at the end of October, with a low of 197 at the start of the quarter. Revenue showed a notable increase, peaking at approximately $137 in late October before settling around $71 by the end of December. Active users increased from 2K at the beginning to about 4K by the end of December.
Gardenscapes, also from Playrix, demonstrated steady performance. Weekly downloads gradually increased from 314 in late September to 780 by the end of December. Revenue remained fairly consistent, averaging around $60 to $70 throughout the quarter. Active users saw a steady rise, starting at 1.2K and reaching nearly 3K by the end of December.
The Grand Mafia from Phantix Games showed more modest figures. Weekly downloads ranged from 121 to 312, with a peak in early October. Revenue was relatively low, peaking at $108 in late September and dropping to around $6 by the end of December. Active users showed a decline from 971 in late September to 784 by the end of December.
These trends provide valuable insights into the dynamic games market in Angola. For more detailed analytics and insights, visit Sensor Tower.